Demeter

The Demeter is available in three options.  JFL which is our Just For Looks like, it does not work with any combat systems at all.  LLD which only works with Linden Land Damage.  CCS which works with CCS and also includes the LLD and JFL options.

This is a left or right handed weapon. Please ask a CSR for a demo at our main store if needed.
▁ ▂ ▃ ▄ ▅ The Demeter ▅ ▄ ▃ ▂ ▁

The Demeter.
A curved blade, deadly, sharp, elegant. Comfortable in the hands of both reaving corsairs, and hidden Assassins in the deserts.
Named for the Vessel that took Tepes to the shores of England, and forged from iron found in Carfax Abbey, the sword can allow the strongest brute to cleave thier foes' skulls to the teeth, and allow the most adept blademaster to weave a deadly web of steel around them; Death by a Thousand Cuts is possible with the greatest of ease.
Some even whisper to this day that these blades are infused with the malign spirits of The Impaler himself, draining the very souls from their bodies, bit by bit, stroke by stroke.

▁ ▂ ▃ ▄ ▅ CCS Enhancements ▅ ▄ ▃ ▂ ▁
Note: For game balance purposes none of the enhancements stack with the other enhancements or can be used before their cool downs are up.

Messer Classic:
The malign energies give the wielder strength, Capable of slicing through armour, flesh, sinew and bone, or even through the masts of another ship.

+50 Mele added onto your base damage+2% Mele
Cost: 3 racials
Duration 2 minutes
Cooldown 1 minute
command:/8damage

Sword Dance
Named for the Dances by Assassins of the Sands, the Sword Dance gives the wielder greater dexterity, speed, and agility as they cut their foes to ribbons, each cut causing greater pain than the last.

+30 Mele added onto your base damage +1.2% Mele
Cost: 25% of your max racials (Scales with level)
Duration: 120 seconds
Cooldown: 60 seconds
Additional Effects: After hitting an opponent 20 times, “Second Dance” activates, which gives and additional +30+1.2% mele to your damage. When 15 hits are landed in Second dance, “Third dance” activates which adds a further +30+1.2% mele to your damage. Once 11 hits are landed in Third Dance, the buff switches back to the damage of +30 +1.2% Mele
command: /8dance

Vital Essence:
Taking on the worst aspects of The Impaler himself, the weilder transfixes their opponent upon the blade, draining strength and, some say, part of the victim's very soul.

Damage: +50 Mele added to your base damage +2% Mele
Effects: Racial steal on hit, 30 sec CD, 2% stam cost per succesful steal
Refund effect: If Stam drops below 25% or is below 25% at time of activation,, 1 racial is taken in
exchange for 10% stam heal. 320 sec CD
Duration: 180 secs
Cooldown: 30 secs
Command: /8vital

▁ ▂ ▃ ▄ ▅ Menu Commands ▅ ▄ ▃ ▂ ▁
To get to the menu type /8menu or click Menu on your HUD

Clean-Cleans the blood off of your sword
AO-Turns the weapons AO on and off
Resize - Brings up the resize options for the SWORD ONLY
Textures - This brings up a menu of customization options which will be covered more below.
◇ Guard - Clicking this cycles the different types of guards. There are three to choose from
◇ Blade - This brings up the blade texture options. There are two to choose from.
◇ Wrap - This brings up the wrap texture options. There are four to choose from plus an option to turn it off
◇ Grip - This brings up the grip options. There are 6 to choose from
◇ Leather - Clicking this cycles through the four leather options for the sheath
Draw- Draws the weapon
Sheath - Sheaths the weapon
Basic - Starts the Messer Classic enhancement
Dance - Starts the Sword Dance enhancement
Vital - Starts the Vital Essence enhancement

▁ ▂ ▃ ▄ ▅ Sheath Resize▅ ▄ ▃ ▂ ▁
Simply click the sheath to bring up the resize menu.