Injectors are here!

Injectors are here!

Posted by on Aug 16, 2012 in manuals, News, weapons |

Last updated onSunday, March 17, 2013The Messer Co Stamina Injector is here! ¬†Available in a blood and nanite version these injectors are a must have for those fights where you just do not have enough stamina to do that last blast of damage or that last heal to keep you alive. +They say that immortality beckoned at the hands of the King of Kings. His fingers wrapped the chalice of eternal life, his lips pressing the very edge of forever. When the sun rose, his wizened vision cracked open the clouds and tore from the dawn a new age of man. Alas, when this King grew tired, his armored knee pressed heavy to the mud, rain washing away the sweat from his brow; the world did weep. When he fell, technology took his place, a King no longer needed where the wonders of invention can make you live forever. A thousand Kings in his throne, a million men at their call fiercly beating the drums of war. In this day and age the only question stands; will you fall with the past, or will you rise with technology?   +Made out of professionaly modeled mesh, the new Blood and Nanite Injectors can be used alongside any support items such a the Second Chance or even the CCS Enhanced Armor items. Only one injector may be worn at one time. Do note that you must wear the injector for an entire 60 minutes prior to use for it to be used in CCS combat.   +Description+   +Granted that the rise of mesh in Second Life is taking the virtual world by storm, there is yet to be such a beautiful item out there, let alone such a useful one. These injectors, green for nanites and red for blood, are animated with moving parts and are amazingly textured. They can be attached anywhere on your avatar and fit in with any urban or post-apocalyptic look. Messer Company has gone the full mile to make sure that when you are on the battle field, you are armed to the teeth and ready to take on the world. This object itself, without the enchancements, is a must have for anyone. Gauze, check; Ibuprofen, check; Messer Company Injector, chalk it up. No autogore this time, no animations or thick lag inducing scipting. The setup is simple and lacking a confusing maze of menus. Just wear it, wait the 60 minute cooldown, and the left click the object and it will be set.   +CCS Enhancements+   –Auto Injection -Activated when Stamina hits 0% -Grants 30% of Max Stamina -Cost: 30% Max Life, 1 Racial, 60s Weaken -Duration: N/A -Cooldown: 60 minutes (1 hour) -Uses: Across the board, all classes depend on Stamina to cast spells and heal themselves. When someone is reduced to 0 Stamina they can no longer deal melee damage, heal,...

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Lycan Claws

Lycan Claws

Posted by on Jun 25, 2012 in manuals, weapons |

Last updated onSunday, March 17, 2013                 The legend of the werewolves have spanned many ages and many different cultures. In fact, most ancient cultures have tales of beasts that could turn to men…. or Men that could turn to beasts, the fearsome wolf being one of the most common of these legends. These legends had many common features, mostly, taking on feral characteristics under the light of the moon, rage, strength, and a fearsome hunger for flesh. Now, thanks to MesserCo the fearsome power of these legendary beasts are at your disposal. These claws take on many facets of the Lycantrope legend, and combine them into one powerful set of claws, to enable you to rend and tear your foes…. with your own claws. Wirey fur leads to strong, powerfully clawed hands, with razor sharp claws to rend and slash at your foes, while the special bite attack pounces and tears into your enemies flesh, hungrily consuming them to make yourself strong… these claws, backed my a monsters strength, frequently reduced foes to a pile of gore…   CHAT COMMANDS NOTE: This weapon listens on channel 8 ONLY by default. This means all commands should be prefixed with /8 unless you change the defaults. channel CHANNEL Change the default listen from channel 8 to channel CHANNEL, where CHANNEL is any valid number menu Opens the last opened menu menu main Opens the main menu draw Draws the weapon sheath Sheaths the weapon clean Cleans your blades, if gored by autogore stance on|off Enables/disables stance animation (Specific either on or off) walk on|off Enables/disables walk animation (Specific either on or off) run on|off Enables/disables run animation (Specific either on or off) verbose on|off Enables/disables verbose weapon feedback. (Specific either on or off) system SYSTEM Enables the damage system named SYSTEM. If given without argument, or passed an incorrect system name, it will report the available systems instead When using the CCS damage system: b1 Trigger Berserk (Armor buff) b2 Trigger Harry Foe (Stamina steal) b3 Trigger Frenzy (Damage/daze buff) b4 Trigger Hunger (Bite special attack)   MENU OPTIONS Style [Style submenu] Anims [Animation submenu] AnimSet: Choose animation set Walk: Toggle walking animation Run: Toggle run animation Stance: Toggle stance animation Gore [Gore submenu] AutoGore: Automatically bloody blade during fighting Clean/Bloody/Gore: Disable autogore and force respective gore look Resize [Resizer submenu] Save: Saves current scale to webdb Load: Loads current scale from webdb Original: Restores scale to the original scale Theme [Theme submenu] Texture [Textures submenu] Pick a texture theme from the list to apply it to your claws Color [Color tint submenu] Help: Give coloring instructions as owner chat Original: Revert to original color tint Save: Save current color in webdb Load: Load last saved color from webdb InvisiPrim [Invisiprim submenu] Enable/disable invisiprims here. Default, recommended setting is disabled Settings [Settings submenu]...

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